Friday, 12 December 2014

Whiskey Reviews: Dragon Age Inquisition

Platform: PC
Release Date: 18 November 2014
Developer: Bioware
Publisher: Electronic Arts
Where to get it: Origin / G2A
Price: £27.99 (via G2A)

The third game of the Dragon Age saga continues the timeline of the previous games with an even more open world, shinier graphics and a slightly more action oriented take on the combat but can it truly live up to the Bioware pedigree? Hit the link to find out!

Saturday, 29 November 2014

Whiskey Reviews: Fantasy Life

Platform: 3DS
Release Date: 26 September 2014
Developer: Level-5
Publisher: Nintendo
Where to get it: Anywhere that sells 3DS games
Price: £27.99

The 3DS isn't a console short of quality games, what with Super Mario 3D Land, Smash Bros, Monster Hunter Tri, etc. It can be quite difficult for a game on a handheld system to stand out at the best of times, doubly so when on a console so heavily populated with hugely popular titles. Fantasy Life takes three popular things and mashes them all together so hit the link to find out if it's Frankenstein's Monster or The Fly.

Sunday, 23 November 2014

The Banner

As you might have noticed, there's a shiny new banner at the top of the page. How cool is that?

Well, if you happen to think it's pretty cool too please check out the artist's page - - they're taking cheap commissions for all kinds of work for a limited amount of time so jump in there quick and snag yourself something cool to stick on a personal Christmas card or whatever!

Whiskey Reviews: Halo: The Master Chief Collection

Platform: Xbox One
Release Date: 11 November 2014
Developer: 343 Industries
Publisher: Microsoft
Where to get it: Anywhere that sells Xbox One games
Price: £44.99

The Master Chief Collection gathers the four numbered entries to the Halo franchise in one place for the Xbox One, including Halo Anniversary, Halo 2 Anniversary, Halo 3 and Halo 4 as well as containing a few extras such as improved and reworked multiplayer, the Halo Nightfall series and a guaranteed position in the Halo 5 multiplayer beta in December.
Sounds like a great package, but is it worth buying? Hit the link to find out!

Thursday, 20 November 2014

Whiskey Update: Reviews, Ads, helping Whiskey Reviews and a banner! Oh my!

Hi readers!

You're probably wondering why there's not been an update in a couple of weeks and I'd like to clear things up about what's going off. This is a pretty lengthy piece so please skip ahead if you don't care for a particular topic.


As for reviews, I've been working on both Halo Master Chief Collection and Fantasy Life, both are gigantic games that are taking way way longer than expected to get through but for completely different reasons. I'm hoping to be able to post a Halo review some time this weekend to get things back on schedule.
With Dragon Age Inquisition coming out tomorrow, my attention will be largely taken up by that game and so there might not be an actual review again for another couple of weeks but I'll absolutely make sure there's something else to take its place, probably an article about some aspect of the games industry or recent events.
If you have anything you think would be interesting for me to talk about please leave a comment on this post and I'll try to address every topic it's feasible to.


Secondly I'd like to talk about advertisements. We had some issues with things like dating ads and dodgy get-rich-quick stuff showing up even though I'd blocked it and I hate showing ads anyway but lets get super serious for a minute; I do not have any cash right now and I can't be picky about where any tiny bit of income comes from.
My official stance on things is that any income that goes to me and Whiskey Reviews from the readers should be from sources that are fair to the readers. What that means is two basic things - 1) it can't take money directly from your pockets. So no donations button, etc. and 2) it has to be something that isn't full of shit.
Advertising is obviously full of shit - there's dodgy ads everywhere, they have pop-ups and ads in the middle of articles and ads that take over a page until you've sat through their sales pitch and all that will never appear on Whiskey Reviews. I hate showing adverts but I'm going to try and keep it as painless as possible by limiting them to the side bar only (that means that'll show up on the left and right of all pages) and I'll try to weed out any adverts that aren't gaming related.
I'm new to all this stuff though and had to pull ads before because they weren't behaving but instead of doing that a second time I'm going to ask you to bare with me and I'll do my best to block any ads that aren't gaming related.
It really helps me out if you send me messages about ads you don't like seeing, I'll be reviewing the ads about once a week but I'll also be taking a look whenever someone reports an ad to me and I'll go pull any ads that I can as soon as I get the message.

How you can help Whiskey Reviews (for free!)

While we're on the topic of income. There is a way for everyone who reads to support Whiskey Reviews while saving themselves some cash in return. It's a site called G2A that sells video games for cheaper than their regular retail prices - for example I got an Origin key for Dragon Age Inquisition for £28 when the game is going for £55 normally. There's similar deals on pretty much everything on there, just make sure you check the available countries flags on a product page before buying.
So how can you help Whiskey Reviews with this? Simple - if you're going to buy a game please consider using our referral link:

Going to G2A via that link will mean I get a small percentage of each sale they make added to my account. It doesn't cost you extra and you can see just how much you'll be helping on the product page, for example the previously mentioned Inquisition would net me 69p for everyone who buys a copy via my link. It sounds small but if a dozen people buy one or two games every month or two it goes a long way to helping keep Whiskey Reviews running.

Additionally, you can also help Whiskey Reviews by setting up your own G2A Goldmine account via the following link:

You set up your own Goldmine account and start giving out your referral link to other people who then buy games and Whiskey Reviews will also get a smaller amount of what you earn via your own referrals. Basically if you earn 50p from a referral then I'll also get 5p from that too.
Again, it sounds small but it'll add up quick and even only getting £5 or £10 every couple of months would help me out right now.

Okay! Enough begging! What about the fun stuff?


Soon Whiskey Reviews is going to replace that ugly chunk of text at the top of the page with something far cooler. A custom made banner by a friend of mine!
The banner will have all the relevant information like the G2A link and Twitter username so you can choose to follow me and get updates right to your Twitter feed whenever I post anything here. You can also add me to your circles on Google+ if you'd rather get updates that way but those are automatically generated and can be a bit unwieldy.
When the banner goes live I'll be posting a link to the artist's page, she's just as poor as I am right now and has done me a tremendous favour by making this banner for cheap so it'd be great if any one interested in super cheap but super good art (maybe you want to print custom Christmas cards, who'm I to judge?) can hit the link.


We've had a few failed give away style competitions before that gathered absolutely zero entries despite some of those posts being really popular. I'd like to continue giving away free games but simply can't afford to pick and choose, I can't do the latest and greatest like many of you would like but I'd still like to try to give something back to the readers because you took the time to sit through my drivel each week.
So I can't do anything about the prizes but maybe we can change up the formula of the competitions. Instead of a first-come-first-served method we'll be moving over to a question type entry. I'll ask a simple question at the end of a review or article like "which character said 'all your base are belong to us'" and you can answer via the email form. All correct answers will be given a number starting at 1 through whatever and I'll roll a physical die of the appropriate size (if we get 6 entries it'll be a D6, if we get 20 it'll be a D20) and send the winner their prize.
So in the future please don't be shy about entering the competitions when they're posted, I'll try to host something at least once a month but it may come down to less if the prize pool dries up and I don't have enough spare cash to put anything in there.

As always, thank you for reading!

Tuesday, 4 November 2014

Whiskey Reviews: Call Of Duty: Advanced Warfare

Platform: PC
Release Date: 4 November 2014
Developer: Sledgehammer Games/Raven Software
Publisher: Activision
Where to get it: Steam
Price: £39.99

Call Of Duty is probably the most divisive game around these days, and not for any of the regular controversies. Coupled with poor treatment of fans and the ongoing deterioration of the quality of the series since its peak title seven years ago we've seen CoD go from strength to strength, most recently from the pretty good Black Ops 2 to the utterly shameful Ghosts. So where on the spectrum does Advanced Warfare land? Hit the link to find out!

Friday, 31 October 2014

Whiskey Commentary: Destiny DLC "The Dark Below"

Apologies for there not being a Whiskey Review this week - however there is one coming in the next few days. I'll be posting a Call Of Duty Advanced Warfare review either Tuesday or Wednesday, as time permits.
However, to fill the time I really wanted to address something that leaves a sour taste in my mouth, the expensive and meager Destiny DLC and the president of Bungie's reactions during an interview with Eurogamer. Hit the link and learn what I'm on about!

Friday, 24 October 2014

Whiskey Reviews: Sid Meier's Civilization: Beyond Earth

Platform: PC
Release Date: 24 October 2014
Developer: Firaxis Games
Publisher: 2K
Where to get it: Steam
Price: £29.99

Civilization Beyond Earth is the latest Civ game from Firaxis, a company that feels like they can do no wrong - for years they've put out quality games and expansion packs that substantially improved those games and though some changes to the formula have upset some fans, most have found each new game to be better than the last. Have Firaxis built another wonder? Hit the link to find out!

Saturday, 18 October 2014

What's the deal with all the adverts?

Some astute readers may have noticed that there's a sudden influx of advertisements hogging the side bars and you might be wondering what's up with that, well I'm here to explain.

I've considered a multitude of ways to try and make Whiskey Reviews provide enough money for me to eat at least a couple of times a week and they've fallen thoroughly flat. The Patreon attempt only gathered as many views as it took me to preview it and get it all set up the way I wanted it.
Another avenue I really wanted to try, since it's fairer to the readers, was GameFanShop - basically an online game store that would sell the games I review at reasonable prices, the readers get a game and I get a little bit of the profit to help me keep working on reviews. Unfortunately, GameFanShop haven't reopened their affiliates program for several months now and my bank account is officially overdrawn so I needed to start looking elsewhere.

Poking around Bloggers control panels I found the earnings tab and a way to sign up for a Google Ads account. This isn't an ideal solution but I'm hopefully doing a half decent job of explaining why there ended up being ads on the site right now.
While not ideal, Google Ads still allows you, the readers to decide if you want to support me or not - if you don't mind seeing the odd advert in the side bars then please turn off your ad blocker for this site, there won't be any pop-ups or ads shoehorned into the middle of the articles and if there ever are I will drop the Google Ads instantly.
Naturally, the other choice is that you maybe don't want to support Whiskey Reviews and that's great too, maybe you do want to support me and don't want to see the ads even - great news is, you can just keep your ad blocker on and everything will be business as usual.
Basically, the idea is that once I get everything figured out you should only see advertisements for videogames and videogame related products in the side bars but in the meantime you might see a bunch of weird ads like dating sites or Shamwow (that's still a thing right?)

On a closing note, if I ever can get the game shop idea up and running I'll drop the ads too. It doesn't matter if they're earning me more than the game shop will, it's simply that the shop would provide the absolute fairest way for readers to support Whiskey Reviews.

Thank you all for having the patience to take a look, our regular videogame reviewing will continue next week!

Friday, 17 October 2014

Whiskey Reviews: Metal Gear Solid: Turf Zeroes

Platform: Xbox One
Release Date: 18 March 2014
Developer: Kojima Productions
Publisher: Konami/Microsoft
Where to get it: Xbox Live (Or anywhere that sells Xbone games)
Price: £19.99

I've long considered what I'd say about Ground Zeroes if it came to an actual review, and quite a while ago I decided that I simply wouldn't bother because I'd probably end up writing a bunch of contradicting nonsense and you, dear readers, wouldn't really get anything out of it.
However, Ground Zeroes is coming to PC in a couple of months, along with The Phantom Pain at some point in the future so what better time than now to talk about how pretty the weather effects in Guantanamo Bay - Uh, "Camp Omega" are.

Friday, 10 October 2014

Whiskey Previews: Road Rash... Uh Redemption.

Platform: PC
Release Date: 18 September 2014 (Early Access)
Developer: Dark Seas Interactive, The Fisch Brothers, Pixel Dash Studios, Fish Factory Games
Publisher: Dark Seas Interactive, The Fisch Brothers, Pixel Dash Studios
Where to get it: Steam
Price: £14.99

Road Rash was a classic motorcycle combat game from the heated 16-bit era that sadly fizzled out with a mediocre Playstation game and slipped from the public eye to snuff it while huffing gasoline fumes in a gutter. But like any much loved series it eventually comes back around, Electronic Art's 'leaked' pre-alpha footage rekindled interest in the series but again ultimately died before coming to fruition.

Thankfully we have a savior; Road Redemption is here to clobber your senses with a bit of pipe at a hundred miles an hour and it doesn't miss the mark.

Friday, 3 October 2014

Whiskey Reviews: Destiny

Platform: Xbox One
Release Date: 9 September 2014
Developer: Bungie
Publisher: Activision
Where to get it: (or anywhere that stocks Xbox One games)
Price: £49.99

A little while ago I gave the Destiny beta a glowing write-up in which I gushed over the lovely graphics and space bollocks and gave the rest of the experience a fair shake. You can consider this more of an update than a full review and we'll inevitably be returning a lot to what I've already said and reexamining the experience.

There's a lot more content in Destiny now, and more to come, but does it live up to the hype and expectations? Are those different things? Will little Timmy get out of the well? Click the link to find out in the next thrilling installment of Whiskey Reviews!

Friday, 19 September 2014

Whiskey Reviews: Review Embargoes (and competition!)

Being the cynical git I am, my mind jumped to the worst possible reasons when Whiskey Reviews was hit with a review embargo recently. The sensible bit of me however decided that there must be something more than that so in the interest of being fair and informative Whiskey  Reviews decided to reach out to various levels of the industry to ask about the subject and get a broad range of views.

For those who don't know, review embargoes are when a developer or publisher tells a review outlet that they're not allowed to publish their review until a certain date, usually the day the game is released. For the purposes of this article we're not interested in any of the other stuff that happens surrounding review embargoes or 'professional' games journalism and are wholly focused on the embargo itself.

Friday, 12 September 2014

Whiskey Hiatus

Sorry for the lack of an update this week. Between new medication and a special project I'm working on the update has been delayed for a while. Depending on circumstances Whiskey Reviews will return to normal either next Wednesday or Saturday.

Thank you everyone for your patience.

Wednesday, 10 September 2014

Whiskey Reviews: NEStalgia (It's already a joke!)

Platform: PC
Release Date: 15 April 2014
Developer: Silk Games
Publisher: Silk Games
Where to get it: Steam
Price: £10.99

There's probably been a point for almost everyone who plays RPGs where they've wished they could share it with a friend, playing coop. Some games like Lord Of The Rings on PS2 have tried and failed to provide a compelling coop RPG but NEStalgia's developer took a fresh approach to the subject. Did it work? Take the jump and find out.

Silk Games likes to describe NEStalgia as "Dragon Warrior 3 meets World Of Warcraft" and while that's an adequate description it's not entirely accurate. NEStalgia is a NES style RPG (ala the early Dragon Quest games) with the twist hat you can play it multiplayer. The whole experience scales nicely to multiple players and the game is equally enjoyable on your own or with a dozen friends on the same server.
Unlike the typical approach to multiplayer RPGs the server size is up to the player; you can host small private games for friends or to play on your own or you can host a larger dedicated server and populate the world with dozens of players. This approach means that there's something for everyone; it doesn't matter if you have friends who are interested or not, NEStalgia has you covered.

General gameplay is lifted from old school RPGs like Dragon Quest almost to the letter but has seen the chisel of modern design take a chunk out of the flabby bits to make room for more contemporary contrivances.
For example; there's an MMO style skill tree where each class gets two trees and a set number of points to spend allocated as they level up, and a semi-kinda-sorta Pokemon style system where you have monsters join your party and train them up much like your main character. This is one of the major mechanics that makes the game playable solo, there's so many monsters all with unique stats, skills and fighting styles that you can customize your party to fit in with whatever character class you chose for your own character.
Another modern feature that has wormed its way in is the quest log, a superb little menu accessible at any time that provides a description and dialogue about your acquired quests so that you're never lost and even after a lengthy break you can just pop open the journal and figure out what to do next.

One outstanding design aspect is the simple, hassle free controls; every game has controls and they're usually fine but rarely stand out as anything special. NEStalgia takes the keyboard and mouse and translates them into a system normally played with a gamepad.
There's the standard WASD to move and either space or tab as an action button and that's it. The mouse can activate menus, target enemies, choose skills, etc with left click and it all comes together to make it a joy to play. You don't have to remember a dozen keys for the different UI functions or have to press numerical inputs or use a cursor to select choices in battle, you have the option of the mouse cursor.
Perhaps it sounds a bit silly but from a design standpoint this is a masterstroke that helps turn what could have been an average experience into one that's deeply enjoyable. You never have to stop and think, "which button opens my quest log, or which button do I click again?" and that really helps you stay focused on the events going off.

Classes are fairly diverse and well explained by the in-game menus and will influence the way you play and what equipment you can use but when playing solo a handful of these classes can feel like a difficulty select menu, for example the Ranger as opposed to the Soldier.
In addition to restricting what equipment you can use each class has unique stats and special moves, some of which are unlocked through the skill trees, and all fill a different role in combat to some degree which encourages experimentation with different monster companions that helps turn them from party padding to a fully fledged gameplay system that's a joy to mess around with.

The world is fairly interesting and the 8-bit art style allows for some beautiful visuals that are equal parts pixels and imagination, it's populated by NPCs that are far more interesting than your standard RPG villagers thanks to the expansive quest system allowing you to talk to and interact with the world's denizens in ways more engaging than inane banter.
One quest might have you killing bandits while another might have you talking to a witch's cat to be shrunk down to fight a mouse in the wall and right after that you'll be delivering a letter then in this new city you might end up working undercover for the guards and hurling insults at them from a sheet of paper in your inventory.
The quests are both standalone and in chains that tell small but engaging stories and introduce simple but interesting characters along the way. Meanwhile the objectives are so varied and have found the balance between seriousness and humour that's difficult to achieve in these kind of games, especially with so little text but Silk Games have absolutely crushed the opposition in this regard.

One sticking point however is the sound design; most of it is fairly inoffensive though basic but the music, after 40 hours, is grating to the point where I would probably try to choke anyone who hummed the overworld theme. It's not that the theme itself is bad, it's a fairly memorable short loop of cheery map music but it's pretty much always present and like any other ever-present sound it'll start to grate eventually.

Overall, NEStalgia is both old and new, it falls firmly into the faux-retro camp but isn't an excuse for a lazy art style like many other faux-retro titles. There's a compelling story and solid game systems propping it up that more than rivals anything Square Enix have put out for quality.
Between it fundamentally being an old game and a JRPG to boot it probably isn't an experience for everyone and as such it's not something I can wholeheartedly recommend but if you enjoy RPGs, either western or japanese style you'll be doing yourself a disservice by not giving NEStalgia a decent chance.
Also, you get to talk to a cat, an actual magical cat and not just a turd-cat.

Score: 8 out of 10 slimes enjoy puff puff.

Friday, 5 September 2014

Whiskey Reviews: Bravely Defaulting On The Mortgage

Platform: 3DS
Release Date: 6 December 2013
Developer: Silicon Studio/Square Enix
Publisher: Square Enix
Where to get it: (or anywhere that sells 3DS games)
Price: £31.99 (Nintendo eshop code)

The humble JRPG has been around for three decades in the form we're most familiar with starting with the original Dragon Quest (Dragon Warrior in the west) and Final Fantasy back before Square and Enix decided to smoosh their bits together. There's a long and storied history that leads up to Bravely Default; it's a road well trodden, full of pot-holes and with plenty of dead-ends and the odd highwayman or two but it's a road Bravely Default has navigated but how did it fare? Take the jump to find out.

Tuesday, 2 September 2014

Whiskey Supports: Being Nice To Other Players

We're not exactly known for having the most polite, or even eloquent vocabulary here at Whiskey Reviews but we do believe that everyone, regardless of gender, etc. should have fun when playing games with others and Andreas' open letter, which has been signed by over a thousand members of the games industry, gets right to the point.

You can view the letter here and if you believe in what it says I highly suggest that you tweet Mr Zecher to add your signature to the growing list.
That said, please don't make this slacktivism. If you believe in what it says, uphold those ideals and treat other gamers with respect, a signature on a page means nothing if you don't actually try.

If that's all a little too corporate focused and not to your tastes, there's a more gamer centric petition aiming to draw attention to the same issue here.

Thank you to everyone, there will be an actual Whiskey Reviews update sometime this week.

Saturday, 30 August 2014

Whiskey Recommends: Dithrandir Kickstarter

Kickstarter has become a big thing these days and many indie developers, and even some larger studios turn to it for funding for their projects. It's grown so crowded infact, and had a couple of major missteps lately that it's becoming harder to sort the wheat from the chaff but fear not dear readers for Whiskey Recommends is here to tell you what to take a look at.

Friday, 29 August 2014

Whiskey Beta Reviews: An Ode To ArcheAge ft. Teriven

Platform: PC
Release Date: Who knows? This info is completely absent.
Developer: XL Games/Trion Worlds
Publisher: Trion Worlds
Where to get it: Official Website
Price: £36.99 (cheapest founders pack)

Oh ArcheAge, how much I was looking forward to playing you. How I worried about your future being compromised based on Trion's previous games and wanted to believe the grand promises and positive noises from early players. How I drooled over the beautiful trailers and stylish artwork plastered all over the website.
Regular readers already know where I'm going; it's shit. It's horrible and I'm going to rip into it like a fat werewolf with a burrito.

Tuesday, 26 August 2014

Whiskey Previews: Super Win The Goldfish

Platform: PC
Release Date: 1 October 2014
Developer: Minor Key Games
Publisher: Minor Key Games
Where to get it: Steam
Price: $12.99 (Price in GBP yet to be announced)

I recently had the pleasure of contacting the very talented Mr J. Kyle Pittman, creator of the spectacular (and free!) You Have To Win The Game (which is also available from and Steam.) and he was gracious enough to provide me with a press build of his new game; Super Win The Game to write an early preview. As such I have spent the past several hours jumping, dying and tearing up in nostalgia, take the jump to find out why.

Saturday, 23 August 2014

Whiskey Alpha Reviews: Bugbear's Next Plane? Train? Automobile! Game

Platform: PC
Release Date: 15 January 2014
Developer: Bugbear
Publisher: Bugbear
Where to get it: Steam
Price: Around £19.99

Welcome to the first edition of Whiskey Alpha Reviews where we take a look at an unfinished game and see if it's worth buying in its current state and whether we think it'll be worth picking up when it's finished. Lets dive right in and take a look at one of the early crowdfunding success stories; Bugbear's Next Car Game.

Currently the alpha state of Bugbear's Next Car Game (NCG) is split into two different parts. One is the Sneak Peek and one is the actual early access portion. Lets take a look at the Sneak Peak first;

Wednesday, 20 August 2014

Whiskey Reviews: International Playing With Your Balls In The Corner Pocket

Platform: PC
Release Date: 11 January 2013
Developer: Big Head Games
Publisher: KISS ltd
Where to get it: Steam
Price: Around £9.99

Snooker is one of those great British passtimes that's perhaps not as well appreciated as its more fun-loving cousin Pool. Snooker is a game of thinking two moves ahead, calculating angles and ball travel and executing the perfect shot to ensure you stay in the lead over your equally cunning opponent. It's kind of like if chess had big red balls and a stick.

International Snooker is all of those things and none of those things. It's like someone handed the task of creating a Snooker simulator to a bunch of aliens that don't understand what makes the sport great, or what makes a game good for that matter. I can't bring myself to hate the game, for every glaring flaw in every single aspect of the game I still can't get angry at it. It feels more like a dog with no legs that's bitten you, you should get angry but look at its adorable eyes, it's trying so hard despite everything wrong.
Actually no, fuck that. Today we're going to rip into International Snooker for the piece of shit that it is.

Sunday, 17 August 2014

Whiskey Reviews: An airborne Insurgency in my pants.

Platform: PC
Release Date: 22 January 2014
Developer: New World Interactive
Publisher: New World Interactive
Where to get it: Steam
Price: Around £10.99

Insurgency recently had the good fortune to go on a free weekend on Steam, coupled with a 50% off sale and having played about 20 minutes of the free download I jumped right in and bought the full version and boy am I glad I did.

Primarily a multiplayer game, Insurgency is the classic tale of CTs, or Security here, versus the Terrorists, or Insurgents in a series of sizable multiplayer maps where teams must capture points, destroy munitions, survive counterattacks and generally shoot each other with fancy guns with gadgets stuck all over them. It sounds a lot like Call Of Duty but it's anything but.

Tuesday, 12 August 2014

Whiskey Reviews: Carmageddon ED 101 version

Platform: Android
Release Date: 19 June 2014
Developer: Stainless Games Limited
Publisher: Stainless Games Limited
Where to get it: Google Play
Price: Around £0.69

Carmageddon, the PC classic about cars, armageddon and Screwie Louie being a right bastard to wreck. This isn't your daddy's Carmageddon though, this is the 2014 Android re-release for mobiles and tablets so now you can look like a right twat while splatting peds on the bus.

Friday, 8 August 2014

Whiskey Reviews: Gaming On The Cheap Part 2 - Cheap Games

Disclaimer: Before we begin I have to point out that lower down the article there's a link to a referral/store system that if used will result in Whiskey Reviews getting a little bit of money. This article is not an advertisement for that. If this bothers you, please leave a comment and future content of this type will be swiftly booted out the door never to return. Thank you for your patience, not go enjoy the article!

In part one we looked at ways to game for absolutely nothing at all and uncovered a surprisingly large amount of quality games both new and old to enjoy but what if you're pining over those games that sit on the shelf for 40 quid or have a huge Steam wishlist of the most recent releases? Well, you might still be shit out of luck but there's a few ways to improve your chances.

Saturday, 2 August 2014

Whiskey Reviews: Gaming On The Cheap Part 1 - For Free

Gaming, like most hobbies isn't kind to those of us who aren't rolling in moolah but this is the information age, not the dark age and there's more ways than ever to get quality gaming on the cheap these days and Whiskey Reviews is here to help.
Today we're going to explore plenty of ways to game for free (zoinks!) and I'll give a brief description and a few pros and cons of each suggestion.

Wednesday, 30 July 2014

Whiskey Reviews: So I need a game to play, what's best?

A famous person once said; "Do you want to play a game?" Maybe they said that. Maybe they were fictional, not famous. The point is that there's a lot of games out of there and it's hard to pick something to play so I thought why not take a page from some gaming publications and do a what's what of each genre as a kind of quick reference of what's worth playing.

So without further ado here's the list of games worth playing from each genre, a list of which has been lifted directly from Wikipedia.

Whiskey Retro Reviews: Mega Man XYZ

Platform: SNES
Release Date: 17 December 1993
Developer: Capcom
Publisher: Capcom
Where to get it:
Price: Around £30

Mega Man is a gaming icon but in his homeland he's called Rockman. How cool of a name is Rockman? The series has a reputation for its difficulty these days but many other of the series incredible innovations have been overlooked through time. Mega Man was one of the first games to feature a stage select menu that wasn't some hidden cheat or debug menu function, it has themed bosses with their own stages and weapons that you take for yourself after defeating them. Mega Man cemented itself right from the beginning as a series that gets things right, even the new things that other games aren't necessarily getting wrong but aren't doing very well or interestingly.
Then along comes the Super Nintendo (SNES), with a glorious 16-bits of pure gaming power and a sound chip that makes Mozart sound like the heavenly sharting of the most beautiful angels you can imagine. The SNES is to the NES what sliced bread is to regular bread. With the improvements of the SNES, Capcom knew they needed something new for Mega Man; they knew they had to step up to the challenge of the day and once more innovate in a well now relatively well established market.

Friday, 25 July 2014

Whiskey Knight Reviews: Shovel Knight

Platform: PC
Release Date: 26 June 2014
Developer: Yacht Club Games
Publisher: Yacht Club Games
Where to get it: Steam
Price: Around £10.99

Shovel Knight. What a guy. He's a knight with a shovel. He shovels things and does knight stuff. Shovel Knight you magnificent bastard.

This is a game that does exactly what it says on the tin; Shovel Knight. You need the title and a screenshot to work out everything you need to know. It's an old-school new-school faux-retro platformer in which you wander around a fantastical world on a quest to save your girlfriend, Shield Knight.

Thursday, 24 July 2014

Whiskey Retro Reviews: Super Mario Land 2 - A Fistful Of Dollars

Platform: Gameboy
Release Date: 28 January 1993
Developer: Nintendo R&D1
Publisher: Nintendo
Where to get it: ebay
Price: Around £5 unboxed, £20+ boxed

Today we delve back into the murky peasoup and pixels world of the Gameboy for a look at one of, if not the finest title on the invincible handheld. So lets jump back in time to the early 90's and leave the rose tinted glasses at home.

Wednesday, 23 July 2014

Whiskey Reviews: The Way The Cookie Crumbles (Destiny)

Platform: Xbox One
Release Date: 23 July 2014 (for the Xbox One beta)
Developer: Bungie
Publisher: Activision
Where to get it: All over the place
Price: Preordering the game

Please note this is a review of the beta release of Destiny and as such the information and opinions presented below are subject to change with the final product.

Lets start by clearing the air, a lot of people have been bandying about the term MMO to refer to Destiny and they're wrong. There's other people in the game, on the same map, fighting the same enemies but it's not massively multiplayer. Unless you think six people is a massive crowd. In which case, you're wrong.
So what is it? A first person shooter with social hub towns and spontaneous cooperative play with random people who just happen to have been loaded onto the same instance of the map as you. Oh, and there's a bit where you get to shoot each other but we'll get to that in a minute.

Tuesday, 8 July 2014

Whiskey Reviews: The averagely sized and tempered Wolf Among Us

Platform: PC
Release Date: 11 October 2013 (final episode released 8 July 2014)
Developer: Telltale Games
Publisher: Telltale Games
Where to get it: Steam
Price: £18.99

Reviewing a game like this without spoilers is practically impossible so when I say I'm about to start by talking about the ending you're probably wondering why. Well, that's because the ending is a motherfucking advertisement. I am not joking. Final scene, curtains fall, credits roll and "Buy our books." pops up on screen. It's like a 12 hour kinky sex session comes to a close, you're knackered and reach for a cigarette and Joe Camel (Old Camel for those who prefer the official name) jumps out of the fucking closet and dickpunches you. You feel betrayed, appalled and just plain disappointed with the realisation that you agonised over hundreds of choices and situations, made snap judgements and what for? A goddamn shill, that's what.
The Walking Dead games don't try to shove a Robert Kirkman graphic novel into your hands when you're done with them so why do Telltale feel the need to do it here? Is it because TWAU isn't a TV show yet? Why Carl?

Okay, I've got that out of my system. On to the actual review:

Sunday, 29 June 2014

Whiskey Reviews: Exploding Skull Simulator 3 or as it's more commonly known Sniper Elite 3.

Platform: PC
Release Date: 27 June 2014
Developer: Rebellion
Publisher: Rebellion
Where to get it: Steam
Price: £39.99

Sniper Elite 3 is by far the best entry in the series yet but in the interests of being fair I am a little biased towards this one as I'm quite fond of the series as a whole.

Set in Africa during Rommel's buggering about with the Commonwealth forces around Tobruk you'd be forgiven for thinking the whole game would just be sandy plains and dilapidated mud huts but the new open level design philosophy that seems to have caught Rebellion like a case of the flu lends itself incredibly well to this particular setting by allowing for fairly sizable towns, huge factory complexes set into canyon walls and splendid night-time oases and forts.

Thursday, 29 May 2014

Whiskey Reviews: who watches the Watch Dogs?

Platform: PC
Release Date: 27 May 2014
Developer: Ubisoft
Publisher: Ubisoft
Where to get it: Steam
Price: £39.99

Lets get everyone's favourite sticking point out of the way first; Aiden Pearce is the colour beige in human form. He is a boring, bland, bromidic, brooding bollock of a man. He is not interesting, likable or engaging in any way. He consistently makes the worst choices in any given situation where control is taken away and proclaims to be protecting those he loves while simultaneously going out of his way to put them in danger, ignoring sound advice and even desperate pleas.
Of course there's the opposite view, that Aiden is a driven man seeking to right a wrong done to his family in the past, but even that wrong is his fault. It's impossible to hate the villains of the piece when the main character and all his acquaintances are thoroughly unlikeable twats.

Saturday, 24 May 2014

Whiskey Reviews: The state of PC gaming and its future? What?!?

Yesterday I was asked a question by a about the future of PC gaming; what could make the PC community and market grow again? It's a simple question but the answer isn't so straightforward unfortunately. The following is an edited version of a forum post I made on the Steam Watch Dogs forums with some added pictures to make it a bit less boring.

Friday, 21 March 2014

Whiskey Reviews: Strider limps onto PC

Platform: PC
Release Date: 19 February 2014
Developer: Double Helix/Capcom
Publisher: Capcom
Where to get it: Steam
Price: £11.99

At last a new Strider game!

You'd think that would be a good thing but currently the situation isn't so clear. On one hand we have a great looking game, with a classic sounding musical score that manages to build on the excitement without getting in the way but on the other hand we have shoddy gameplay and repetitive, grating sound effects.

Whiskey Reviews: Oniken, Onekin, Munchkin... Whatever

Platform: PC
Release Date: 5 February 2014
Developer: Joymasher
Publisher: Joymasher
Where to get it: Steam
Price: £4.99

The review blurbs don't lie: This game absolutely feels like it came right out of the late 80's NES but with fine tuned controls. Everything about it screams classic from the NES style color palette that neatly separates foreground from background and makes sure enemies stand out clearly to the hard as balls platforming and combat, to the sparse checkpoints and lives and unforgiving boss battles that can crush you in an instant if you don't learn their patterns.

Saturday, 8 March 2014

Whiskey Reviews: South Park: The Stick Of Truth... something something [censored in EU]

Platform: PC
Release Date: 7 March 2014
Developer: Obsidian Entertainment
Publisher: Ubisoft
Where to get it: Steam
Price: £39.99

Your amount of enjoyment from The Stick Of Truth will likely come directly from how much you enjoy the actual show.
That said, the game has solid mechanics of its own, completely nails the look and feel of the show and the attention to detail for referencing past events (even small throw-away gags) from a half dozen series back is impressive and rewarding to spot. Plus you get to swing more than one dildo bat at things.